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Inventory

The Inventory module tracks the parts and supplies you keep on hand: what you have, how much, and where it lives.

Items and stock

Each item has a quantity and a location, plus whatever fields you add for it (a supplier, a cost, a photo). As you use or restock things, you adjust the count, and Cobblr keeps the running total.

Low stock

Set a reorder point on an item and it flags when you drop below it, so a filtered view of "what's low" is a quick way to see what to buy next. With Purchases enabled, running low can also draft the restock order for you.

Using things up

Consumption is one tap: "use one" decrements, "used up" zeroes the last of it, and "replaced" restocks while stamping when the old one ran out. Those stamps feed a burn rate, so for things you use steadily Cobblr can predict when you'll run out and flag the reorder ahead of empty instead of at zero.

Getting things in

The fastest way to fill inventory is scanning: scan a barcode, and the item comes in with its name and details already filled.

The pieces around inventory each have their own page: locations for where things live, units for quantities that mean the same thing everywhere, and purchases for the buy-side of the reorder loop.