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Inventory

The Inventory module tracks the parts and supplies you keep on hand: what you have, how much, and where it lives.

Items and stock​

Each item has a quantity and a location, plus whatever fields you add for it (a supplier, a cost, a photo). As you use or restock things, you adjust the count, and Cobblr keeps the running total.

Low stock​

Set a reorder point on an item and it flags when you drop below it, so a filtered view of "what's low" is a quick way to see what to buy next. With Purchases enabled, running low can also draft the restock order for you.

Using things up​

Consumption is one tap: "use one" decrements, "used up" zeroes the last of it, and "replaced" restocks while stamping when the old one ran out. Those stamps feed a burn rate, so for things you use steadily Cobblr can predict when you'll run out and flag the reorder ahead of empty instead of at zero.

Getting things in​

The fastest way to fill inventory is scanning: scan a barcode, and the item comes in with its name and details already filled.

The pieces around inventory each have their own page: locations for where things live, units for quantities that mean the same thing everywhere, and purchases for the buy-side of the reorder loop.